Skip site navigation (1)Skip section navigation (2)
Date:      Thu, 30 Nov 2006 22:26:56 +0200
From:      Kostik Belousov <kostikbel@gmail.com>
To:        Tim Clewlow <tim1timau@yahoo.com>
Cc:        freebsd-ports@freebsd.org, freebsd-java@freebsd.org
Subject:   Re: Something is really not right with azureus 2.5 / diablo-jdk 1.5
Message-ID:  <20061130202656.GO69556@deviant.kiev.zoral.com.ua>
In-Reply-To: <571063.87057.qm@web50304.mail.yahoo.com>
References:  <571063.87057.qm@web50304.mail.yahoo.com>

next in thread | previous in thread | raw e-mail | index | archive | help

[-- Attachment #1 --]
On Thu, Nov 30, 2006 at 11:36:10AM -0800, Tim Clewlow wrote:
> 
> --- Robert Noland <rnoland@2hip.net> wrote:
> 
> > From: Robert Noland <rnoland@2hip.net>
> > To: freebsd-ports@freebsd.org
> > Date: Thu, 30 Nov 2006 13:06:40 -0500
> > Subject: Something is really not right with azureus 2.5 / diablo-jdk 1.5
> > 
> > 
> > > Hello,
> > > 
> > > I have azureus-2.5.0.0 which requires diablo-jdk-1.5.0.07.01_1 to build
> > (among
> > > other things). It builds and runs fine, however, azureus limps along for
> > about
> > > 10 minutes with very low download and upload speeds, then it seems to grind
> > to
> > > a halt, the d/l and u/l basically stop. There are no errors to report
> > because
> > > the application keeps going, but the problem is it stops actually d/l or
> > u/l
> > > anything (sometimes you might get short bursts of extremely slow speeds,
> > but it
> > > is mostly 0 B/s).
> > > 
> > > I suspect that diablo-jdk that is at fault, but in truth this is just a
> > hunch.
> > 
> > This is a problem with azureus, not the jdk.  The same issue exists with
> > sun jdk15.  I am attempting to look at the code, but someone with more
> > java foo than I would probably be much more productive.  It appears to
> > be an issue with socket handling...
> > 
> > robert.
> > 
> 
> FYI - I discovered the internet connection was constantly at 100% u/l due to a
> number of people on the LAN doing p2p, so I shaped the external link to only
> allow 80% of the real uplink capacity (which creates a 20% buffer to attempt to
> mininize collisions on the uplink) and azureus suddenly came back to life. Note
> that azureus on the windows box was happy before I shaped the link, but the BSD
> version was not. This makes me think the BSD version of azureus gets into
> trouble when outgoing packets get lost due to packet collision.
> 
> Tim.

Does this thing use nio ?

[-- Attachment #2 --]
-----BEGIN PGP SIGNATURE-----
Version: GnuPG v1.4.5 (FreeBSD)

iD8DBQFFbz6QC3+MBN1Mb4gRAlHfAKC7VkfoemxhEKQeElHOYI9mBBE4FQCfZujY
dUc5P7E3+W4jKCBzcVRNItQ=
=bPD5
-----END PGP SIGNATURE-----

Want to link to this message? Use this URL: <https://mail-archive.FreeBSD.org/cgi/mid.cgi?20061130202656.GO69556>