Date: Mon, 29 Oct 2001 11:30:22 -0800 From: Eric Anholt <eanholt@gladstone.uoregon.edu> To: luc <luc@tt-blackhole.org> Cc: freebsd-multimedia@freebsd.org Subject: Re: Quake3, DRI Message-ID: <200110292032.f9TKWO120124@gladstone.uoregon.edu> In-Reply-To: <20011029210528.A44551@tt-blackhole.org> References: <20011029120709.A1236@tt-blackhole.org> <200110292001.f9TK1w104870@gladstone.uoregon.edu> <20011029210528.A44551@tt-blackhole.org>
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To get Linux games to use DRI hardware acceleration requires installing Linux DRI libraries. I have submitted a port for these at ports/31505 in the gnats system. On Monday 29 October 2001 12:05, luc wastiaux wrote: > On Mon, Oct 29, 2001 at 10:59:55AM -0800, Eric Anholt wrote: > > If found that making a link from /compat/linux/usr/X11R6/lib/libGL.so.1 > > to libGL.so in the directory with quake3 fixed that. > > I do not have a /compat/linux/usr/X11R6/lib/libGL.so.1 , > where should I install it from ? > > Quake3 also asks for a libMesaVoodooGL.so , where should I link that from > ? > > thanks. -- Eric Anholt eanholt@gladstone.uoregon.edu To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-multimedia" in the body of the message
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