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Date:      Tue, 8 Nov 2011 20:03:22 -0500
From:      Arnaud Lacombe <lacombar@gmail.com>
To:        Julian Elischer <julian@freebsd.org>
Cc:        "K. Macy" <kmacy@freebsd.org>, Alan Cox <alc@rice.edu>, Andriy Gapon <avg@freebsd.org>, Attilio Rao <attilio@freebsd.org>, freebsd-current@freebsd.org, Benjamin Kaduk <kaduk@mit.edu>, Kostik Belousov <kostikbel@gmail.com>, Penta Upa <bsdboot@gmail.com>
Subject:   Re: Using Instruction Pointer address in debug interfaces [Was: Re: vm_page_t related KBI [Was: Re: panic at vm_page_wire with FreeBSD 9.0 Beta 3]]
Message-ID:  <CACqU3MU=QXg6JDOS-y6F7j=etnTnUv5h2xAE%2BL6f8V6JfxViiA@mail.gmail.com>
In-Reply-To: <4EB9C469.9070208@freebsd.org>
References:  <CACqU3MU_Bk%2BcObCiUa2XtM7fLkSpSDzOZqoZ=khNOR-_6ptYYQ@mail.gmail.com> <4EB9C469.9070208@freebsd.org>

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Hi,

On Tue, Nov 8, 2011 at 7:08 PM, Julian Elischer <julian@freebsd.org> wrote:
> On 11/8/11 10:49 AM, Arnaud Lacombe wrote:
>>
>> Hi,
>> To avoid future complaints about the fact that I would be only "talk"
>> without "action", I did implement what I suggested above. As it is
>> quite a large patch-set, I will not post it directly here, however, it
>> is available on github:
>>
>> https://github.com/lacombar/freebsd/tree/master/topic/kern-lock-debug
>>
>> It convert a bunch of debug interface to use the caller instruction
>> pointer, as well as a proof-of-concept teaching printf(9) to convert
>> IP to symbol_name+offset.
>>
>> It translates in a direct saving of about +250kB on i386's GENERIC,
>> just in kernel text size. Even the worst case, ie LOCK_DEBUG =3D=3D 0,
>> translates to a save of +80kB.
>>
>> Please note that this is still WIP code.
>
> A couple of comments.
> Firstly, the idea of a printf method to print the IP as symbol+offset is =
an
> interesting idea
> that should be followed up in its own right.
>
> However, (comment 2) =A0I would much rather file+line in this case.
> I don't want to have the tools to decode the offset into a location in
> sources.
>
this already exists and is called "debug symbols"

 - Arnaud

> We have both systems in operation art work and I far prefer the latter.
>
>



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