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Date:      Sun, 15 Sep 2019 08:10:06 +0000
From:      bugzilla-noreply@freebsd.org
To:        emulation@FreeBSD.org
Subject:   [Bug 240590] Linuxulator: EPOLLONESHOT is broken
Message-ID:  <bug-240590-4077-SiKhcqw38e@https.bugs.freebsd.org/bugzilla/>
In-Reply-To: <bug-240590-4077@https.bugs.freebsd.org/bugzilla/>
References:  <bug-240590-4077@https.bugs.freebsd.org/bugzilla/>

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https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=3D240590

--- Comment #1 from Alex S <iwtcex@gmail.com> ---
(Forgot to replace STDIN_FILENO with STDOUT_FILENO, but that doesn't really
matter. Anything will do.)

The actual real life use case here is the Linux Steam client, which uses the
same exact pattern for monitoring opened sockets (at least since mid 2017).
Right now it is impossible to log in to Steam without some kind of workarou=
nd
(https://github.com/shkhln/linuxulator-steam-utils/blob/5ec9e681e97e0c79720=
2f058210602c71e17e009/src/steamfix.c#L9)
for this issue.

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