Date: Mon, 16 Jun 2003 16:30:49 -0700 From: Gareth Hughes <gareth@nvidia.com> To: 'Daniel Eischen' <eischen@pcnet.com>, Julian Elischer <julian@elischer.org> Cc: Andy Ritger <ARitger@nvidia.com> Subject: RE: NVIDIA and TLS Message-ID: <2D32959E172B8F4D9B02F68266BE421401A6D7E1@mail-sc-3.nvidia.com>
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On Mon, 16 Jun 2003, Daniel Eischen wrote: > > Right. It just seems wrong to me to be able to insert __thread > after every global variable in a library and instantly make > it thread-safe. Why, exactly? Surely, from a programming point of view, this is exactly what you want -- a transparent way to access your thread local data. -- Gareth Hughes (gareth@nvidia.com) OpenGL Developer, NVIDIA Corporation
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