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Date:      Mon, 16 Jun 2003 16:30:49 -0700
From:      Gareth Hughes <gareth@nvidia.com>
To:        'Daniel Eischen' <eischen@pcnet.com>, Julian Elischer <julian@elischer.org>
Cc:        Andy Ritger <ARitger@nvidia.com>
Subject:   RE: NVIDIA and TLS
Message-ID:  <2D32959E172B8F4D9B02F68266BE421401A6D7E1@mail-sc-3.nvidia.com>

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On Mon, 16 Jun 2003, Daniel Eischen wrote:
> 
> Right.  It just seems wrong to me to be able to insert __thread
> after every global variable in a library and instantly make
> it thread-safe.

Why, exactly?  Surely, from a programming point of view, this is
exactly what you want -- a transparent way to access your thread
local data.

-- 
Gareth Hughes (gareth@nvidia.com)
OpenGL Developer, NVIDIA Corporation



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