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Date:      Fri, 8 Oct 2010 00:26:54 +0300
From:      Dmitry Pryanishnikov <lynx.ripe@gmail.com>
To:        "Sean C. Farley" <scf@freebsd.org>
Cc:        freebsd-emulation@freebsd.org
Subject:   Re: VirtualBox 2D acceleration
Message-ID:  <AANLkTimhGpuyj82wytvhgnOhKKrJ8Nh7fYUMbQv7K6mN@mail.gmail.com>
In-Reply-To: <alpine.BSF.2.00.1010071400140.3952@thor.farley.org>
References:  <alpine.BSF.2.00.1009252014010.37904@thor.farley.org> <AANLkTikkHGkCJaF9qtGsggEwF1P_axshUY3Afp-N-vk7@mail.gmail.com> <alpine.BSF.2.00.1009291627290.30543@thor.farley.org> <AANLkTincR36Xj9gHQMtnRGT01XhQFquPJVohv1mJKhyH@mail.gmail.com> <alpine.BSF.2.00.1010071400140.3952@thor.farley.org>

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Hello!

2010/10/7 Sean C. Farley <scf@freebsd.org>:
>> I use 8.1-STABLE/amd64 with ATI RV370
>> [Radeon X300SE] video adapter, X.Org X Server 1.7.5, video driver
>> "radeon", direct rendering enabled, "AccelMethod" is "EXA".
>> What else should I check in order to verify why the "Enable 2D Video
>> Acceleration" option is inactive?
>
> Run VBoxTestOGL and check the log's output:
> VBoxTestOGL --test 2D --test 3D --log vboxtest.log
>
> It may show something. =A0Before the patch, --help did not show --test 2D=
 as a
> valid option.

  Thank you for reply! I see that the reason is the lack of the
fragment shader support...

00:00:00.162 gl version string: 01.3 Mesa 7.4.4
00:00:00.162 gl version: 0x10300
...

00:00:00.162 GL_ARB_multitexture: 1
00:00:00.162 GL_ARB_shader_objects: 0
00:00:00.162 GL_ARB_fragment_shader: 0
00:00:00.162 GL_ARB_pixel_buffer_object: 0
00:00:00.162 GL_ARB_texture_rectangle: 1
00:00:00.162 GL_EXT_texture_rectangle: 1
00:00:00.162 GL_NV_texture_rectangle: 1
00:00:00.162 GL_ARB_texture_non_power_of_two: 0
00:00:00.162 GL_EXT_framebuffer_object: 0
00:00:00.179 Max Tex Coords (8), Img Units (8)
00:00:00.179 2D not supported: fragment shader unsupported
00:00:00.179 Testing 2D Failed


--=20
Sincerely, Dmitry
nic-hdl: LYNX-RIPE



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