Date: Tue, 30 Jun 2009 08:31:02 +0100 From: xorquewasp@googlemail.com To: Roland Smith <rsmith@xs4all.nl> Cc: freebsd-questions@freebsd.org Subject: Re: AMD64 VM with OpenGL? Message-ID: <20090630073102.GB68638@logik.internal.network> In-Reply-To: <20090630001311.GA13398@slackbox.xs4all.nl> References: <20090629191417.GA2907@logik.internal.network> <20090629213408.GA9127@slackbox.xs4all.nl> <20090629215904.GA68638@logik.internal.network> <20090630001311.GA13398@slackbox.xs4all.nl>
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On 2009-06-30 02:13:11, Roland Smith wrote: > > The page says it does. Forgive me for being cynical but after countless experiences, I rarely believe such statements any more! > > Virtualbox + VMGL seems the most likely candidate at the moment - > > From the abovementioned page: "VMGL is available for X11-based guest OS's". > > > I'm just not sure if it's currently stable at all. > > At version 0.1.1, I wouldn't expect too much. > > OpenGL is just a display mechanism. If the calculations feeding the > display have to be run in an emulator, this will slow your program down > considerably. Well, I'd be running with virtualization extensions as my CPU supports them and I'd think that OpenGL commands being passed from a VM straight to the graphics card via this system shouldn't incur too much overhead. > If your program on the guest OS is already written for X11, can't you > port it to FreeBSD? Or run it natively and transport the output to your > FreeBSD box via X11? If I'd written the program, it'd already be running on FreeBSD natively, you've got my word on that. Unfortunately it's old and, of course, proprietary. xw
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