Date: Wed, 22 Mar 2006 14:56:27 -0800 From: Jason Evans <jasone@FreeBSD.org> To: Kevin Oberman <oberman@es.net> Cc: freebsd-current@freebsd.org, othermark <atkin901@yahoo.com> Subject: Re: buildworld Stop in /usr/src/usr.sbin/bsnmpd/bsnmpd Message-ID: <4421D61B.80604@FreeBSD.org> In-Reply-To: <20060322224936.3F76C45041@ptavv.es.net>
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Kevin Oberman wrote: >>Date: Wed, 22 Mar 2006 14:24:08 -0800 >>From: Jason Evans <jasone@FreeBSD.org> >>Kevin Oberman wrote: >>>Not only did the fix to Makefile.inc1 not do the trick, but >>>hand-building gnesnmptree and hand executing the commands to make the >>>oid.h file didn't help a bit. >>> >>>I'm baffled. (And probably missing the obvious.) >> >>This isn't a very satisfying solution, but if you do the buildworld with >>MALLOC_OPTIONS=jZ, you will avoid the gensnmptree bug. > > Thanks! It worked like a charm. > > Any explanation as to why zeroing a malloc makes this work (as opposed > to filling with 0xa5)? I'm sure confused. If I remember correctly, gensnmptree uses a bitflag as a field in a malloc'ed structure. phkmalloc uses 0xd0 for junk filling (2@11010000), whereas jemalloc uses 0xa5 (2@10100101). Older versions of gensnmptree didn't initialize the flag, and the jemalloc junk filling in the least significant four bits caused it to think that the flag was set. Jasonhome | help
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