Date: Wed, 13 Jun 2007 16:06:30 +0100 From: "Alexandre Vieira" <nullpt@gmail.com> To: freebsd-emulation@freebsd.org Subject: linux-sdl12 breaks nwnclient Message-ID: <755cb9fc0706130806s3fe40e25g7285c52d6a8c29b1@mail.gmail.com> In-Reply-To: <755cb9fc0706130741u57254b9eh645cd44c40deaaf9@mail.gmail.com> References: <755cb9fc0706130741u57254b9eh645cd44c40deaaf9@mail.gmail.com>
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Hi, I don't know if this is a problem on linux-sdl12 but I had to downgrade linux-sdl12 to version 1.2.5_2 in order to get nwnclient (Never winter nights) to work. With the latest linux-sdl12 version the game core dumps when loading the game enviroment (main menus work, selecting characters, etc..). There is no SDL parachute, it's a a straight core dump. FreeBSD daminho 6.2-STABLE FreeBSD 6.2-STABLE #0: Fri May 25 15:48:00 WEST 2007 root@:/usr/obj/usr/src/sys/dual i386 I kept the core dump file and kept a output file from truss when the game crashes. I can send it if anyone requests it. Regards -- Alexandre Vieira - nullpt@gmail.com
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