Date: Mon, 06 Jul 1998 11:05:32 +0930 From: "Daniel O'Connor" <doconnor@gsoft.com.au> To: Chris Dillon <cdillon@wolves.k12.mo.us> Cc: "Helmut F. Wirth" <hfwirth@eunet.at>, freebsd-hardware@FreeBSD.ORG, Kevin Day <toasty@home.dragondata.com> Subject: Re: 3Dfx Glide port, Status ? Message-ID: <199807060135.LAA25127@cain.gsoft.com.au> In-Reply-To: Your message of "Sun, 05 Jul 1998 12:54:47 EST." <Pine.BSF.3.96.980705125224.26684A-100000@duey.hs.wolves.k12.mo.us>
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> Ditto. Still waiting to test something out here, too. Boy, QuakeII > on the VooDoo2 under FreeBSD will make my day. Now if only Unreal > were ported to Linux or FreeBSD. Good stress reliever. :-) Well, you can get a new version of the Glide driver for Linux to support the Voodoo 2.. I _presume_ it would work with FreeBSD, as the early version does. I haven't tried it yet, but I may have a go later. (Not that I have a Voodoo 2, only a Voodoo 1) --------------------------------------------------------------------- |Daniel O'Connor software and network engineer for Genesis Software | |http://www.gsoft.com.au | |The nice thing about standards is that there are so many of them to| |choose from. -- Andrew Tanenbaum | --------------------------------------------------------------------- To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-hardware" in the body of the message
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