Date: Wed, 24 Mar 2010 09:38:15 +0100 From: Bernhard Froehlich <decke@bluelife.at> To: Andriy Bakay <andriy@irbisnet.com> Cc: multimedia@FreeBSD.org Subject: Re: MythTV + VDPAU Message-ID: <793b90ddde2f59070ab34a28ee490f6b@bluelife.at> In-Reply-To: <4BA9A212.8000009@irbisnet.com> References: <4BA9A212.8000009@irbisnet.com>
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On Wed, 24 Mar 2010 01:24:34 -0400, Andriy Bakay <andriy@irbisnet.com> wrote: > Hi Bernhard, > > I tried to compile MythTV with VDPAU support and it gave me the > following error: > > util-vdpau.cpp: In member function 'void > VDPAUContext::PrepareVideo(VideoFrame*, QRect, QRect, QSize, > FrameScanType)': > util-vdpau.cpp:1092: error: call of overloaded 'abs(long long int)' is > ambiguous > /usr/include/stdlib.h:83: note: candidates are: int abs(int) > /usr/include/c++/4.2/cstdlib:143: note: long int > std::abs(long int) > gmake[2]: *** [util-vdpau.o] Error 1 > gmake[2]: Leaving directory > `/usr/ports/multimedia/mythtv/work/mythtv-0.22/libs/libmythtv' > gmake[1]: *** [sub-libmythtv-all] Error 2 > gmake[1]: Leaving directory > `/usr/ports/multimedia/mythtv/work/mythtv-0.22/libs' > gmake: *** [sub-libs-all-ordered] Error 2 > *** Error code 1 > > I was able to fix the problem, just replace function 'abs' to 'llabs'. > After that fix it compiles and work with my nVidia Silent GeForce 8400 > GS 512MB. It used only 5-6% of my CPU when I played 1080p movie. That sounds great but i do not have any nVidia hardware so i cannot test it myself. What configure options did you exactly add? From the VDPAU wiki page it looks like it would be a good idea to add both: --enable-xvmc-opengl --enable-vdpau I hope to have some time in the upcoming days to prepare a test port for this and will reply when i'm ready. As a side note i've seen that MythTV is already preparing a 0.23 release so I want to have a 0.23 port ready for a Call for Testers when they announce their first release candidate. -- Bernhard Fröhlich http://www.bluelife.at/
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