Date: Mon, 04 Oct 1999 07:12:24 +0100 From: Brian Somers <brian@Awfulhak.org> To: Dennis <dennis@etinc.com> Cc: W Gerald Hicks <wghicks@bellsouth.net>, freebsd-hackers@FreeBSD.org Subject: Re: A bug in the sppp driver? Message-ID: <199910040612.HAA00448@hak.lan.Awfulhak.org> In-Reply-To: Your message of "Thu, 30 Sep 1999 11:46:30 EDT." <199909301648.MAA12186@etinc.com>
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> At 05:54 AM 9/30/99 -0400, W Gerald Hicks wrote: > > > >> doing state machines with switch statements is a big mess. > > > >Still, you'll find a lot of them around. Do you have a favored > >technique for coding complex state machines? (I'm a collector :) > > > yes, state tables. Clean and easy to modify. IMHO state tables are fine in theory. The problem is that the ``do this'' bit sometimes needs to be split into two - one before the state change and one after, and that same bit is frequently ``almost the same'' as the ``do this'' bit for another transition. Once you start coding it, you start to bring the common bits of code into common routines, and eventually end up actually passing the from/to states into those functions. I found that redesigning the ppp(8) state machine eventually ended up with lots of switch statements and a result that was nothing like I had in mind when I started writing it ! It registers state transition handlers to a certain extent, but there are too few handlers and lots of ``if I'm in this state'' code. -- Brian <brian@Awfulhak.org> <brian@FreeBSD.org> <http://www.Awfulhak.org> <brian@OpenBSD.org> Don't _EVER_ lose your sense of humour ! <brian@FreeBSD.org.uk> To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-hackers" in the body of the message
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