Date: Thu, 03 Feb 2000 10:55:23 +1030 (CST) From: "Daniel O'Connor" <doconnor@gsoft.com.au> To: The Hermit Hacker <scrappy@hub.org> Cc: freebsd-multimedia@freebsd.org Subject: RE: Quake running on IPv6 over CA*net 3 (fwd) Message-ID: <XFMail.000203105523.doconnor@gsoft.com.au> In-Reply-To: <Pine.BSF.4.21.0002020905580.411-100000@thelab.hub.org>
next in thread | previous in thread | raw e-mail | index | archive | help
On 02-Feb-00 The Hermit Hacker wrote: > Just something that I thought might be of interest, assuming that > nobody > knew about it already? I made a port for Quake Forge.. Unfortunatly when using the SW renderer it crashes (under FreeBSD.. not Linux - they're both using the same code) Any tips on how to fix it would be appreciated :) --- Daniel O'Connor software and network engineer for Genesis Software - http://www.gsoft.com.au "The nice thing about standards is that there are so many of them to choose from." -- Andrew Tanenbaum To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-multimedia" in the body of the message
Want to link to this message? Use this URL: <https://mail-archive.FreeBSD.org/cgi/mid.cgi?XFMail.000203105523.doconnor>