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Date:      Fri, 15 Dec 2000 08:32:53 -0700 (MST)
From:      Nate Williams <nate@yogotech.com>
To:        "Koster, K.J." <K.J.Koster@kpn.com>
Cc:        "'nate@yogotech.com'" <nate@yogotech.com>, "'FreeBSD Java mailing list'" <freebsd-java@freebsd.org>
Subject:   RE: Visual bugs in native JDK (Was: Linux jdk & multicast)
Message-ID:  <14906.14757.74967.904867@nomad.yogotech.com>
In-Reply-To: <59063B5B4D98D311BC0D0001FA7E4522026D7ABC@l04.research.kpn.com>
References:  <59063B5B4D98D311BC0D0001FA7E4522026D7ABC@l04.research.kpn.com>

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> > > If you are using multithreaded Swing apps, your app will 
> > > just freeze after a while.
> > 
> > Does it blow chunks when it freezes, or just freeze?  My 
> > multi-threaded app doesn't freeze, it just dies in the Swing thread
> > with a NULL-pointer exception or something similar.
> > 
> No chunks or exceptions in my case.

*sigh*

> What I see is that the app fails to repaint properly.


[ SNIP ]

Ahh, I don't have this kind of problem in my App, although we had a
problem with Swing either repainting too often or not painting enough (a
little of both), so we generated out our 'paint thread' that continually
causes repaint to occur at least once/second.

Eventually, it dies when it tries to repaint some box on the screen with
a NULL pointer.



Nate


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