Date: Mon, 14 Aug 2006 20:38:44 +0000 (UTC) From: Alejandro Pulver <alepulver@FreeBSD.org> To: ports-committers@FreeBSD.org, cvs-ports@FreeBSD.org, cvs-all@FreeBSD.org Subject: cvs commit: ports/games/quake2lnx Makefile distinfo pkg-plist ports/games/quake2lnx/files patch-Makefile patch-src_linux_gl__glx.c patch-src_qcommon_files.c Message-ID: <200608142038.k7EKciTi026935@repoman.freebsd.org>
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alepulver 2006-08-14 20:38:44 UTC FreeBSD ports repository Modified files: games/quake2lnx Makefile distinfo pkg-plist games/quake2lnx/files patch-Makefile patch-src_linux_gl__glx.c patch-src_qcommon_files.c Log: - Bump PORTREVISION. - Remove ROGUE and XATRIX options (moved to "games/quake2-rogue" and "games/quake2-xatrix"). - Rename "sdlquake2" to "quake2-sdl" to avoid conflicting with "games/sdlquake2". - Depend on "games/quake2-extras" for the RETEXTURE option instead of installing them directly (most Q2 engines in ports support them). - Install maxpak.pak in ${LIBDIR} (private directory) and not in ${Q2DIR} (global directory). Other engines have their own pak/pk3 files. - Fix reversed mouse when doing very slow movements (like when aiming at a long distance). It's the same fix as sent to "games/warsow". - Follow the rules in "games/quake2-data/Makefile.include": fix handling of search paths (DATADIR/LIBDIR weren't used when playing a modification, also use the right order). PR: ports/101010 Submitted by: alepulver Approved by: maintainer (timeout) Revision Changes Path 1.23 +7 -63 ports/games/quake2lnx/Makefile 1.10 +0 -30 ports/games/quake2lnx/distinfo 1.5 +61 -58 ports/games/quake2lnx/files/patch-Makefile 1.2 +28 -7 ports/games/quake2lnx/files/patch-src_linux_gl__glx.c 1.3 +15 -6 ports/games/quake2lnx/files/patch-src_qcommon_files.c 1.6 +3 -15 ports/games/quake2lnx/pkg-plist
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