Skip site navigation (1)Skip section navigation (2)
Date:      Wed, 6 Jan 2010 16:30:09 GMT
From:      Alexander Best <alexbestms@wwu.de>
To:        freebsd-emulation@FreeBSD.org
Subject:   Re: kern/133144: [linux] linuxulator 2.6 crashes with nvidias libGL.so.1
Message-ID:  <201001061630.o06GU9DC051714@freefall.freebsd.org>

next in thread | raw e-mail | index | archive | help

The following reply was made to PR kern/133144; it has been noted by GNATS.

From: Alexander Best <alexbestms@wwu.de>
To: <bug-followup@FreeBSD.org>
Cc: barbara <barbara.xxx1975@libero.it>
Subject: Re: kern/133144: [linux] linuxulator 2.6 crashes with nvidias
 libGL.so.1
Date: Wed, 06 Jan 2010 17:20:51 +0100 (CET)

   This is a MIME encoded multipart message.
 
 --+permail-20100106162051f7e55a9d00003757-a_best01+
 Content-Type: text/plain; charset=us-ascii
 Content-Transfer-Encoding: 7bit
 
 i remember having a similar problem a while ago. it seems some games from id
 software use a hardcoded libGL.so path. please try if the attached script
 solves the problem.
 
 cheers.
 alex
 
 p.s.: please keep in mind that the nvidia drivers performs some checks in
 places like /compat/linux/usr/{local|X11R6} and removes any graphic libs it
 finds in those locations. that way nvidia wants to make sure that no existing
 graphic libs conflict with their libs. this means you have to re-run the
 script everytime you re-install the nvidia drivers.
 
 --+permail-20100106162051f7e55a9d00003757-a_best01+
 Content-Type: text/plain
 Content-Transfer-Encoding: Base64
 Content-Disposition: attachment; filename="symlinks.sh.txt"
 
 IyEvYmluL3NoCm1rZGlyIC1wIC9jb21wYXQvbGludXgvdXNyL2xvY2FsL2xpYgpjZCAvY29tcGF0
 L2xpbnV4L3Vzci9sb2NhbC9saWIvCmxuIC1pcyAuLi8uLi9saWIvbGliR0wuc28uMQpsbiAtaXMg
 Li4vLi4vbGliL2xpYkdMY29yZS5zby4xCmxuIC1pcyAuLi8uLi9saWIvbGlibnZpZGlhLXRscy5z
 by4xCg==
 
 --+permail-20100106162051f7e55a9d00003757-a_best01+--



Want to link to this message? Use this URL: <https://mail-archive.FreeBSD.org/cgi/mid.cgi?201001061630.o06GU9DC051714>