Date: Thu, 3 Feb 2000 10:27:36 +0000 (GMT) From: Doug Rabson <dfr@nlsystems.com> To: "Daniel O'Connor" <doconnor@gsoft.com.au> Cc: The Hermit Hacker <scrappy@hub.org>, freebsd-multimedia@freebsd.org Subject: RE: Quake running on IPv6 over CA*net 3 (fwd) Message-ID: <Pine.BSF.4.10.10002031027100.13098-100000@salmon.nlsystems.com> In-Reply-To: <XFMail.000203105523.doconnor@gsoft.com.au>
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On Thu, 3 Feb 2000, Daniel O'Connor wrote: > > On 02-Feb-00 The Hermit Hacker wrote: > > Just something that I thought might be of interest, assuming that > > nobody > > knew about it already? > > I made a port for Quake Forge.. > > Unfortunatly when using the SW renderer it crashes (under FreeBSD.. not > Linux - they're both using the same code) > > Any tips on how to fix it would be appreciated :) Crashes how? If its a SIGFPE, maybe disabling fp exceptions would help. -- Doug Rabson Mail: dfr@nlsystems.com Nonlinear Systems Ltd. Phone: +44 181 442 9037 To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-multimedia" in the body of the message
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