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Date:      Sun, 10 Nov 2002 11:50:47 -0600
From:      "David W. Chapman Jr." <dwcjr@inethouston.net>
To:        Erik Paulsen =?iso-8859-1?Q?Sk=E5lerud?= <erik@pentadon.com>
Cc:        Jon Nistor <nistor@snickers.org>, freebsd-stable@freebsd.org
Subject:   Re: (More) NVIDIA driver question.
Message-ID:  <20021110175047.GA78295@leviathan.inethouston.net>
In-Reply-To: <jUsT.aNoTheR.mEsSaGe.iD.103694949613088@webmail.yi.org>
References:  <jUsT.aNoTheR.mEsSaGe.iD.103694949613088@webmail.yi.org>

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On Sun, Nov 10, 2002 at 06:29:01PM +0100, Erik Paulsen Skålerud wrote:
> Well, I have the game installed. It wont run.
> 
> >From http://www.thirteenandtwo.org/nvidia-freebsd-faq.html:
> 
> "Q: When I start a multithreaded game/app under linux_compat all 
> hell breaks loose and my machine dies.
> 
> A: There are still some troubles with multithreaded apps under linux_compat.
> Set the environment variable __GL_SINGLE_THREADED - that should 
> do the trick."
> 
> I tried this, but don't a variable need a value?

Nope, you should be able to build with just -D__GL_SINGLE_THREADED

It is just checking to see if that variable is defined, not usually 
the actual value.

-- 
David W. Chapman Jr.
dwcjr@inethouston.net	Raintree Network Services, Inc. <www.inethouston.net>
dwcjr@freebsd.org	FreeBSD Committer <www.FreeBSD.org>

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