Date: Sat, 21 Dec 2002 18:09:34 +0100 From: Ronald Klop <ronald@not4mail.cs.vu.nl> To: Emiel Kollof <coolvibe@hackerheaven.org> Cc: freebsd-stable@FreeBSD.ORG Subject: Re: More information (was Re: pthread woes) Message-ID: <3E04A04E.8090205@not4mail.cs.vu.nl> In-Reply-To: <20021220013445.GA75547@hackerheaven.org> References: <20021220013445.GA75547@hackerheaven.org> <20021220020545.GC75547@hackerheaven.org>
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Emiel Kollof wrote:
> * Emiel Kollof (coolvibe@hackerheaven.org) wrote:
>
> >Hi folks,
> >
> >I have a problem with compiling stuff that uses POSIX threads. I used
> >the following snippet of code to test:
>
>
> I tried another snippet of code:
>
> #include
> #include
> int main() {
> return ((gtk_major_version) || (gtk_minor_version) ||
> (gtk_micro_version)); ;
> return 0;
> }
>
> This fails like this:
>
> % gcc -o gtktest gtktest.c `gtk12-config --libs` `gtk12-config --cflags`
> /usr/X11R6/lib/libX11.so: undefined reference to `pthread_cond_signal'
> /usr/X11R6/lib/libXThrStub.so.6: undefined reference to `_Xthr_zero_stub_'
> /usr/X11R6/lib/libX11.so: undefined reference to `pthread_cond_broadcast'
> /usr/X11R6/lib/libXThrStub.so.6: undefined reference to `_Xthr_self_stub_'
> /usr/X11R6/lib/libX11.so: undefined reference to `pthread_cond_init'
> /usr/X11R6/lib/libX11.so: undefined reference to `pthread_mutex_unlock'
> /usr/X11R6/lib/libX11.so: undefined reference to `pthread_self'
> /usr/X11R6/lib/libX11.so: undefined reference to `pthread_mutex_destroy'
> /usr/X11R6/lib/libX11.so: undefined reference to `pthread_mutex_lock'
> /usr/X11R6/lib/libX11.so: undefined reference to `pthread_cond_wait'
> /usr/X11R6/lib/libX11.so: undefined reference to `pthread_cond_destroy'
> /usr/X11R6/lib/libX11.so: undefined reference to `pthread_mutex_init'
>
> Now I suspect X11 libraries doing something weird. I am recompiling my
> X11R6 libs from source to see if this solves things.
>
> Cheers
I have exactly this error if I build my world with CPUTYPE=p2 and
CFLAGS=-O3 in make.conf. For some reason the pthread libraries aren't
build correctly than. Probably, the optimisations make some functions
inline so they disappear in the lib or something else. I don't really
know. Building world with -O2 makes everything work.
Greetings,
Ronald.
--
Ronald Klop, Amsterdam, The Netherlands
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