Date: Sat, 20 Nov 2010 00:49:55 +0900 From: Taku YAMAMOTO <taku@tackymt.homeip.net> To: "O. Hartmann" <ohartman@mail.zedat.fu-berlin.de> Cc: Lucius Windschuh <lwindschuh@googlemail.com>, freebsd-performance@freebsd.org, FreeBSD Current <freebsd-current@freebsd.org>, FreeBSD Stable <freebsd-stable@freebsd.org>, Andriy Gapon <avg@freebsd.org> Subject: Re: TTY task group scheduling Message-ID: <20101120004955.68c8af6a.taku@tackymt.homeip.net> In-Reply-To: <4CE58CD8.2000407@mail.zedat.fu-berlin.de> References: <AANLkTinHSX1%2Bs3hrHyDeU2Vfp6zekTe04XkHhTc2jtLv@mail.gmail.com> <4CE50849.106@zedat.fu-berlin.de> <4CE52177.3020306@freebsd.org> <AANLkTimq=5KJb5AGA6H0yA7AWrp%2BHZMRhfH6pnh=_NqA@mail.gmail.com> <4CE58CD8.2000407@mail.zedat.fu-berlin.de>
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On Thu, 18 Nov 2010 21:30:16 +0100 "O. Hartmann" <ohartman@mail.zedat.fu-berlin.de> wrote: > On 11/18/10 19:55, Lucius Windschuh wrote: > > 2010/11/18 Andriy Gapon<avg@freebsd.org>: > >> [Grouping of processes into TTY groups] > >> > >> Well, I think that those improvements apply only to a very specific usage pattern > >> and are greatly over-hyped. > > > > But there are serious issue if you use FreeBSD as a desktop OS with > > SMP and SCHED_ULE, or? > > Because currently, my machine is barely usable if a compile job with > > parallelism is running. Movies stutter, Firefox hangs. And even nice > > -n 20 doesn't do the job in every case, as +20 seems not to be the > > idle priority anymore?!? > > And using "idprio 1 $cmd" as a workaround is, well, a kludge. > > I am not sure if TTY grouping is the right solution, if you look at > > potentially CPU-intensive GUI applications that all run on the same > > TTY (or no TTY at all? Same problem). > > Maybe, we could simply enhance the algorithm that decides if a task is > > interactive? That would also improve the described situation. > > > > Regards, > > > > Lucius > > Stuttering Response, being stuck for over 20 seconds also happens when I > start updating the OS' sources via svn. This happens on all boxes, some > of them do have 8 cores (ob two CPUs) and plenty of RAM. Heavy disk I/O, > doesn't matter on UFS2 or ZFS, also brings boxes to stutter, those > phenomena are most seen when you interact with the machine via X11 > clients. I think it's hard to realize if a server only does console I/O, > but console also seems to be stuck sometimes. It would be worth checking > this with some 'benchmark'. X11 in its kind of oldish incarnation on > FreeBSD seems to contribute most to those slowdowns, what so ever. I guess schedulers can hardly distinguish heavy disk I/Os from nanosleep()s and user-interactions; schedulers think both as voluntary sleep. To make the matters worse, the current implementation of SCHED_ULE reassigns ts_slice on sched_wakeup() no matter how short the sleep was. I have a dumb local hack to grant ts_slice proportional to the duration the waking thread slept rather than unconditionally reset to sched_slice. --- sys/kern/sched_ule.c.orig +++ sys/kern/sched_ule.c @@ -1928,12 +1928,16 @@ sched_wakeup(struct thread *td) u_int hzticks; hzticks = (ticks - slptick) << SCHED_TICK_SHIFT; + if (hzticks > SCHED_SLP_RUN_MAX) + hzticks = SCHED_SLP_RUN_MAX; ts->ts_slptime += hzticks; + /* Grant additional slices after we sleep. */ + ts->ts_slice += hzticks / tickincr; + if (ts->ts_slice > sched_slice) + ts->ts_slice = sched_slice; sched_interact_update(td); sched_pctcpu_update(ts); } - /* Reset the slice value after we sleep. */ - ts->ts_slice = sched_slice; sched_add(td, SRQ_BORING); } -- -|-__ YAMAMOTO, Taku | __ < <taku@tackymt.homeip.net> - A chicken is an egg's way of producing more eggs. -
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