Date: Thu, 08 Oct 1998 14:06:39 +0800 From: Stephen Hocking-Senior Programmer PGS Tensor Perth <shocking@prth.pgs.com> To: "Daniel O'Connor" <doconnor@gsoft.com.au> Cc: Martin Cracauer <cracauer@cons.org>, multimedia@FreeBSD.ORG, =?iso-8859-1?Q?=F3=C5=D2=C7=C5=CA_=EF=D3=CF=CB=C9=CE?= <osa@etrust.ru>, "Jordan K. Hubbard" <jkh@time.cdrom.com>, shocking@bandicoot.prth.tensor.pgs.com Subject: Re: About Quake, SVGA-libs ... Message-ID: <199810080606.OAA28772@ariadne.tensor.pgs.com> In-Reply-To: Your message of "Thu, 08 Oct 1998 12:11:17 %2B0930." <XFMail.981008121117.doconnor@gsoft.com.au>
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> Well.. I wouldn't do that :) > I would use qkhacklib because its X friendly.. And if Quake crashes > it doesn't BBQ your syscons.. (Its really hard to change vty's when > your keyboard is in raw mode :) > Note that quake2 v3.19 has a glx renderer, allowing it to use X for keyboard/mouse, bypassing the need for qkHackLib & SVGAlib altogether. It runs rather sweetly. Stephen -- The views expressed above are not those of PGS Tensor. "We've heard that a million monkeys at a million keyboards could produce the Complete Works of Shakespeare; now, thanks to the Internet, we know this is not true." Robert Wilensky, University of California To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-multimedia" in the body of the message
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