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Date:      Thu, 5 Dec 1996 08:53:46 +0900 (JST)
From:      Michael Hancock <michaelh@cet.co.jp>
To:        Larry McVoy <lm@neteng.engr.sgi.com>
Cc:        davem@jenolan.rutgers.edu, FreeBSD Hackers <hackers@freebsd.org>, torvalds@cs.helsinki.fi, lm@relay.engr.SGI.COM, iain@sbs.de, sparclinux@vger.rutgers.edu
Subject:   New benchmarks to design
Message-ID:  <Pine.SV4.3.95.961204161549.17926B-100000@parkplace.cet.co.jp>
In-Reply-To: <199612032219.OAA22523@neteng.engr.sgi.com>

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I'd be interested in the following:

fragStone: A benchmark that does file operations designed to fragment the
hell out of a file system and then measures fragmentation and its effect
on performance.

ftp-uptimeStone: Accepts n connections and an optional t stop time and
tries to maximize transfer volume.  An interesting variation would be a
entropic version that puts some jitter into the number of connections and
the transfer bytes requested.  This would require client and server
software.  This would probably be marginally more interesting than crashme
but at least more realistic.

worldStone: cd /usr/src; make world.  This is important to people who
build world a lot.  In observing, results posted on this list there's a
big difference when going from 486's to P5's and then to P6's.  However,
it does have to move memory around and read and write temp files, object
files, and binaries, etc.  I think Staelin paper said that performance
will be limited by (1+c/i) where c is compute seconds and i is io seconds.
If i is significant then improvements to c will have little effect.  I
think we're approaching this.

Regards,


Mike Hancock




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