Date: Tue, 5 Jun 2001 07:21:54 +0200 From: Stijn Hoop <stijn@win.tue.nl> To: =?iso-8859-1?Q?Christian_Sch=FCler?= <cschueler@gmx.de> Cc: freebsd-questions@freebsd.org Subject: Re: libSDL and FreeBSD Message-ID: <20010605072154.A13701@pcwin002.win.tue.nl> In-Reply-To: <01060500404201.00550@christianpc>; from cschueler@gmx.de on Tue, Jun 05, 2001 at 12:40:42AM %2B0200 References: <01060500404201.00550@christianpc>
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On Tue, Jun 05, 2001 at 12:40:42AM +0200, Christian Schüler wrote:
> The SDL package that is in the ports collection causes me headaches:
>
> - The filename says it is SDL 1.2.0 but installes into a directory called
> SDL11 and comes with SDL11 documentation...
That the docs are for SDL1.1 *is* strange - but I can assure you that the
library is SDL-1.2.0:
[stijn@firsa] </usr/ports/devel/sdl12> make -V PORTVERSION
1.2.0
> - I can't compile a particular SDL game it says the script "sdl-config" is
> missing, and it really is missing ("sdl-config" is supposed to give compiler
> options to makefiles for where headers and libraries are installed)
This is because in FreeBSD, this script is named differently, namely
sdl11-config.
Try and do a
export SDL_CONFIG=/usr/local/bin/sdl11-config
before running the configure script of that particular game. If that doesn't
work, try manually editing the script and change sdl-config into sdl11-config.
--Stijn
--
I wish there was a knob on the TV to turn up the intelligence.
There's a knob called `brightness', but it doesn't work."
-- Gallagher
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