Date: Thu, 25 Jan 2001 14:40:35 -0500 From: Forrest Aldrich <forrie@forrie.com> To: freebsd-stable@freebsd.org Subject: Re: World build failure Message-ID: <5.0.2.1.2.20010125143821.00a7e770@216.67.14.69> In-Reply-To: <20010125223159.E70366@poeza.iconnect.co.ke> References: <5.0.2.1.2.20010125140054.00a8ab30@216.67.14.69> <5.0.2.1.2.20010125140054.00a8ab30@216.67.14.69>
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It seems that it should be configured (in the build process) as a non-fatal error. My opinion: "games" is hardly an important part of the operating system. In fact, why cannot "games" be split into ports, so that they can be maintained differently and otherwise optionally installed. _F At 10:31 PM 1/25/2001 +0300, Odhiambo Washington wrote: >* Forrest Aldrich <forrie@forrie.com> [20010125 22:03]: writing on the >subject 'World build failure' >Forrest> Make world is failing on /usr/src/games/morse (despite my telling >make.conf >Forrest> not to build games). Can someone please fix this. > >It did for me after a cvsup today - I have the source tree on another >machine cvsupped a few days back so I just went in there, got the files >and moved them to this other one where things were failing and it worked. > >It is amazing that this happens. I don't know what reasons to give - >probably whoever did the files 'had an oversight' - it is normal for human >beings. That I wholly accept. But it gets worse when after a rebuild you >cannot access an expensive piece of hardware, like happened to my T20 tape >after I moved from 3.5-S to 4.2-STABLE...using some very fine laid out >procedure. > > >-Wash > >-- >Odhiambo Washington Inter-Connect Ltd., >wash@iconnect.co.ke 5th Flr Furaha Plaza >Tel: 254 11 222604 Nkrumah Rd., >Fax: 254 11 222636 PO Box 83613 MOMBASA, KE. > >As the poet said, "Only God can make a tree" -- probably because it's so hard >to figure out how to get the bark on. -Woody Allen To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-stable" in the body of the message
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