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Date:      Fri, 30 Aug 2019 02:08:28 +0000
From:      bugzilla-noreply@freebsd.org
To:        emulation@FreeBSD.org
Subject:   [Bug 240043] audio/linux-c7-alsa: how to make it work?
Message-ID:  <bug-240043-4077-5JRrpz4U52@https.bugs.freebsd.org/bugzilla/>
In-Reply-To: <bug-240043-4077@https.bugs.freebsd.org/bugzilla/>
References:  <bug-240043-4077@https.bugs.freebsd.org/bugzilla/>

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https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=240043

--- Comment #17 from Alex S <iwtcex@gmail.com> ---
(In reply to Alex S from comment #14)

> apulse also doesn't work with this game
Looks like apulse doesn't work at all with linux-c*-alsa-plugins-oss. It's
actually possible to build the OSS output plugin for Linuxulator with
/audio/alsa-plugins/files/alsa-plugins.patch (with obvious modifications to
__FreeBSD__ ifdefs) to deal with apulse, however that's probably not entirely
correct solution to this problem.

Unfortunately the patched plugin still doesn't help FMOD, although working
apulse would be useful for another popular application ;)

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