Date: Mon, 15 Dec 1997 10:27:26 -0800 From: Amancio Hasty <hasty@rah.star-gate.com> To: Stephen Roome <steve@visint.co.uk> Cc: multimedia@FreeBSD.ORG, current@FreeBSD.ORG Subject: Re: glquake, glguake world and quake server work 8) Message-ID: <199712151827.KAA01898@rah.star-gate.com> In-Reply-To: Your message of "Mon, 15 Dec 1997 18:03:06 GMT." <Pine.BSF.3.96.971215180025.9331A-100000@dylan.visint.co.uk>
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> On Mon, 15 Dec 1997, Amancio Hasty wrote: > > Whats left is for me or someone (hint) to generate a Mesa/Glide package > > and glquake, glquake world, and quake server package. > > Quake II (release not test)? Any chance of getting that to work, or does > it already .. is there a Linux binary even ? Quake II test works however there is no Quake II release yet for linux when Quake II for linux is released I will be happy to make it work for FreeBSD provided that it does not work on FreeBSD. > > > Okay, whats so great about glquake --- well not much other than if you > > have a Voodoo chipset board such as a Diamond Monster 3d you can play > > Quake with 3d hardware assist on your FreeBSD box. Also, GLQuake clearly > > paves the way for 3d hardware assist on FreeBSD. > > Actually, I compiled all the stuff as suggested with the previous > README.GLQUAKE, however I noticed that some of the testXX programs which > come with glide just bombed my 3d card out (it's a guillemot Maxi Gamer > 3D). Wondered if anyone else had this problem? > Which tests are failing for you? Some of the tests are tricky to run because they require a data file and if you happen to run the test in the wrong the directory the test will fail. Amancio
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