Date: Fri, 8 Mar 2002 00:37:51 +0000 (GMT) From: Mike Silbersack <silby@silby.com> To: The Anarcat <anarcat@anarcat.dyndns.org> Cc: silby@FreeBSD.org, <freebsd-bugs@FreeBSD.org> Subject: Re: kern/35640: heavy collision rate hangs vr network interface Message-ID: <20020308003224.T3443-100000@patrocles.silby.com> In-Reply-To: <20020308021926.GB266@lenny.anarcat.dyndns.org>
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On Thu, 7 Mar 2002, The Anarcat wrote: > > Of course, that doesn't explain the vr system locking up, but it > > may be a good enough solution for you. > > It's not fixing the problem. The collision rate is unchanged. > > Something I don't understand though... The collision rate isn't the same > on the client and on the server... > > client: > > input (Total) output > packets errs bytes packets errs bytes colls > 467 0 30822 691 0 1061314 709 > > server: > input (Total) output > packets errs bytes packets errs bytes colls > 711 0 1073558 512 0 31396 439 > > > > At any rate, this PR should be put back in the Open state, no? > > A. Ok, I moved the PR back to open. Have you investigated playing around with the duplex settings on the vr interface? Perhaps it has the same problem the rl driver had? Could you try hooking up the two machines with a crossover cable or a 100mbps hub to see if anything changes? Mike "Silby" Silbersack To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-bugs" in the body of the message
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