Date: Wed, 28 Mar 2018 08:50:54 +0300 From: Daniel Braniss <danny@cs.huji.ac.il> To: Ian Lepore <ian@freebsd.org> Cc: freebsd-hackers@freebsd.org Subject: Re: how to add local changes to buildworld? Message-ID: <539E3F8D-8275-4904-8D19-8FB31C05787C@cs.huji.ac.il> In-Reply-To: <1522169225.49673.36.camel@freebsd.org> References: <D8B09664-B9FF-4539-8D43-99E215D46E3D@cs.huji.ac.il> <1522169225.49673.36.camel@freebsd.org>
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> On 27 Mar 2018, at 19:47, Ian Lepore <ian@freebsd.org> wrote: >=20 > On Tue, 2018-03-27 at 19:20 +0300, Daniel Braniss wrote: >> Hi, >> I have some local additions which int the past, after making changes >> to some Makefiles, etc, I got them compiled >> but somehow, things stopped working after 11, so I=E2=80=99m now = trying to do >> a fresh set of patches, >> and was wondering if there is some docs around on how to to this >> cleanly? trying to figure out the *.mk is becoming a bit complicated. >> thanks, >> danny >>=20 >=20 > If you're asking what I think (you want to add code of your own into > the buildworld), just add LOCAL_DIRS=3D"path/to/dir1 path/to/dir2" to = the > buildworld command line and it will visit your directories and run the > same targets there as for standard freebsd dirs (so your makefiles = have > to have those targets, mostly easily accomplished by including the > usual bsd.<foo>.mk where foo=3Dprog|lib|subdir|whatever. >=20 > The local dir paths in LOCAL_DIRS must be relative to the top-level > freebsd source dir, you can't use absolute paths (but you can use > relative paths that take you outside the freebsd path, I think, like > ../mysources/project1). >=20 > -- Ian >=20 I guess in my haste I was not clear enough :-) my problem is the dependency, in particular, it=E2=80=99s a pam module, that needs a local library. in = the past the library was compiled first, and then the module, now it still happens, but the module does not find the library, which = has been compiled! there is a new piece of mail that i=E2=80=99m missing :-(=20 i=E2=80=99ll try again with LOCAL_DIRS. thanks danny
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