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Date:      Mon, 03 Nov 1997 18:01:37 -0800
From:      "Jordan K. Hubbard" <jkh@time.cdrom.com>
To:        Chuck Robey <chuckr@glue.umd.edu>
Cc:        Nate Williams <nate@mt.sri.com>, Snob Art Genre <benedict@echonyc.com>, chat@FreeBSD.ORG
Subject:   Re: mv /usr/src/games /dev/null - any objections? 
Message-ID:  <4548.878608897@time.cdrom.com>
In-Reply-To: Your message of "Mon, 03 Nov 1997 18:59:02 EST." <Pine.BSF.3.96.971103185435.7198F-100000@picnic.mat.net> 

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> Moving this back to Jordan's question ... I hate to lose source code that
> has merely sentimental value (I learned C by hacking old games, a while
> back) but (with the exception of fortune, which I like on my .cshrc as a
> hello type thing) there isn't any game in /usr/src/games that isn't better
> managed as a port.  Not one functional line in there.  Takes 7.5 megs of
> source.  Reclaims enough to allow for a new package, like maybe Perl5?

Again, all of this could be a port.  People suggesting that this would
be "lost forever" by removing it from /usr/src/games are simply
missing the point.

> Anybody realize that perl is now so out of date in our tree, it's actually
> a negative selling point for FreeBSD?  Perl is pretty major for web stuff,
> too.

We've realized that for months.  Are you willing to do the work to
convert it to bmake format?  Because I do believe that's the gating
factor here, not willingness to import it.

					Jordan



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