Date: Mon, 03 Nov 1997 18:01:37 -0800 From: "Jordan K. Hubbard" <jkh@time.cdrom.com> To: Chuck Robey <chuckr@glue.umd.edu> Cc: Nate Williams <nate@mt.sri.com>, Snob Art Genre <benedict@echonyc.com>, chat@FreeBSD.ORG Subject: Re: mv /usr/src/games /dev/null - any objections? Message-ID: <4548.878608897@time.cdrom.com> In-Reply-To: Your message of "Mon, 03 Nov 1997 18:59:02 EST." <Pine.BSF.3.96.971103185435.7198F-100000@picnic.mat.net>
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> Moving this back to Jordan's question ... I hate to lose source code that > has merely sentimental value (I learned C by hacking old games, a while > back) but (with the exception of fortune, which I like on my .cshrc as a > hello type thing) there isn't any game in /usr/src/games that isn't better > managed as a port. Not one functional line in there. Takes 7.5 megs of > source. Reclaims enough to allow for a new package, like maybe Perl5? Again, all of this could be a port. People suggesting that this would be "lost forever" by removing it from /usr/src/games are simply missing the point. > Anybody realize that perl is now so out of date in our tree, it's actually > a negative selling point for FreeBSD? Perl is pretty major for web stuff, > too. We've realized that for months. Are you willing to do the work to convert it to bmake format? Because I do believe that's the gating factor here, not willingness to import it. Jordan
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