Date: Tue, 9 May 2006 10:04:21 +0000 (UTC) From: Ion-Mihai Tetcu <itetcu@FreeBSD.org> To: ports-committers@FreeBSD.org, cvs-ports@FreeBSD.org, cvs-all@FreeBSD.org Subject: cvs commit: ports/games/dangerdeep Makefile distinfo ports/games/dangerdeep/files patch-SConstruct patch-src_coastmap.cpp Message-ID: <200605091004.k49A4LHh024458@repoman.freebsd.org>
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itetcu 2006-05-09 10:04:21 UTC
FreeBSD ports repository
Modified files:
games/dangerdeep Makefile distinfo
games/dangerdeep/files patch-SConstruct
Removed files:
games/dangerdeep/files patch-src_coastmap.cpp
Log:
Update to 0.1.1
New Changes in dangerdeep:
- new SSE intrinsic code for x86/64 and x86/32
- new sky rendering
- MSVC compile fixes
- new font and some gui changes
- display per torpedo info
- sensor detection code once per second, not once per frame, improves performance
- convoy fixes (position simulation)
- added mission editor
- added Kennebac class tanker
- fixed widget bugs
- more data per model (country etc.)
- fixed some models
- new panel (smaller), new message display (nicer)
- fixes for popups
- new popup: rangefinder card
- shader fixes
- new vessel preview
- added doxygen documentation
- improved model format (with relations)
- fixes for compatibility with newer drivers and OpenGL2.0
- improved water rendering (mirror distorsion effect)
- TDC improvements
- Parallax angle computation and display
- new faulthandler for debugging segfaults
- load/save format changed to xml based data
- better perlin noise generation
- new sounds and music
- new background images for menues
PR: ports/95767
Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe> (maintainer)
Approved by: lawrance (mentor)
Revision Changes Path
1.3 +8 -4 ports/games/dangerdeep/Makefile
1.3 +3 -3 ports/games/dangerdeep/distinfo
1.2 +7 -69 ports/games/dangerdeep/files/patch-SConstruct
1.2 +0 -11 ports/games/dangerdeep/files/patch-src_coastmap.cpp (dead)
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