Date: Wed, 1 Dec 2010 16:38:05 -0500 From: Kris Moore <kris@pcbsd.org> To: Koop Mast <kwm@rainbow-runner.nl> Cc: ken@pcbsd.org, freebsd-gnome@freebsd.org Subject: Re: graphics/gdk-pixbuf2 loader.cache issues Message-ID: <20101201213805.GA58095@pcbsd.org> In-Reply-To: <20101201203201.GD53743@pcbsd.org> References: <20101201171131.GE50226@pcbsd.org> <20101201193603.05e5200f@headache.rainbow-runner.nl> <20101201203201.GD53743@pcbsd.org>
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On Wed, Dec 01, 2010 at 03:32:01PM -0500, Kris Moore wrote: > On Wed, Dec 01, 2010 at 07:36:03PM +0100, Koop Mast wrote: > > On Wed, 1 Dec 2010 12:11:31 -0500 > > Kris Moore <kris@pcbsd.org> wrote: > > > > > > > > > > > I'm building a lot of packages which use the new graphics/gdk-pixbuf2 port, and it looks like its > > > now a requirement that the command "gdk-pixbuf-query-loaders --update-cache" is run before using > > > any gdk app, otherwise we get runtime errors such as: > > > "/usr/local/lib/gdk-pixbuf-2.0/2.10.0/loaders.cache" not found. > > > > > > In some cases the apps just stop working at this point, otherwise they may startup but with > > > missing graphics, screen corruption, etc. > > > > > > Since this file seems to be needed now, shouldn't the package automatically run that > > > command when it installs? Is anybody else seeing this? > > > > There is a @exec line in the plist that should run this command. And I just did a small test, and it generated that file when installing from a package. I'm not sure whats going on. The only issue I heard of regarding gdk-pixbuf2 was that the librsvg2 port didn't register its gdk-pixbuf2 module. But I fixed that last week. > > I'll do some more digging into this then. It also works for me when I add / remove the package on > the system, but in my other case it was doing things in a chroot environment, maybe thats causing > some weirdness somehow :) > > -- > Kris Moore > PC-BSD Software Ok, I may have solved it here. On our particular builds we are parsing the output of pkg_info -L <> which naturally doesn't list the auto-generated loaders.cache file. Which in turn meant it wasn't getting copied over properly. I should be able to fix this locally. Sorry about the noise! -- Kris Moore PC-BSD Software
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