Date: Wed, 5 Nov 1997 14:18:57 -0600 (CST) From: Jim Bryant <jbryant@unix.tfs.net> To: tlambert@primenet.com (Terry Lambert) Cc: freebsd-hackers@freebsd.org Subject: Re: mv /usr/src/games /dev/null - any objections? Message-ID: <199711052018.OAA01439@argus.tfs.net> In-Reply-To: <199711051923.MAA15509@usr02.primenet.com> from Terry Lambert at "Nov 5, 97 07:23:37 pm"
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In reply: > I didn't want to hit the lists again, since you all know how I feel > about this now (*STRONGLY*!). But... > > > Maybe they aren't any fun to the "old guard", but newbies often > > find them entertaining. This can be anyone form a child to a spouse. My > > wife liked playing hangman for a while. What can I say? ;-) > > > > The games is already a separate distribution bundle, so other > > than fixing the legal issues as the arise, I'd like to see them stay in > > the base source tree. It's kind of a heritage/tradition thing to me. > > I have to say that my introduction to UNIX was via the games. > > It was the reason I learned how to login, how to cd, how to ls, > when to use "./" when a program wasn't in my path. Later, it > was the reason I learned how to use "stty" to restor the terminal > after a game crashed, and even introduced me to csh's "!!" and "^" > syntax. > > Now there is much less incentive to learn how computers work, mostly > because there is so much fluff between the user and the OS environment > that you can't get an intuitive feel for the interactions any more. > > However, there is a small percentage of people (myself included) who > just don't find "Mortal Combat" or "Myst" or "Quake" to be impressive; > among these are going to be the next generation of technically > competent people (IMO). You don't learn how a computer works playing > "Myst", or multistate logic (like "Adventure" teaches) playing "Mario". > > If you kill the games, you damage "recruitment". > > Anyway, that's my opinion. terry, [sorry jordan, but i have to do this], i have to agree wholeheartedly. we must keep in mind that unix itself was invented in order to play games. i even occasionally use the cheesy version of backgammon. anyone got source for "Space Travel"? jim -- All opinions expressed are mine, if you | "I will not be pushed, stamped, think otherwise, then go jump into turbid | briefed, debriefed, indexed, or radioactive waters and yell WAHOO !!! | numbered!" - #1, "The Prisoner" ------------------------------------------------------------------------------ Inet: jbryant@tfs.net AX.25: kc5vdj@wv0t.#neks.ks.usa.noam grid: EM28pw voice: KC5VDJ - 6 & 2 Meters AM/FM/SSB, 70cm FM. http://www.tfs.net/~jbryant ------------------------------------------------------------------------------ HF/6M/2M: IC-706-MkII, 2M: HTX-212, 2M: HTX-202, 70cm: HTX-404, Packet: KPC-3+
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