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Date:      Wed, 18 Aug 2010 15:09:20 +0200
From:      Dimitry Andric <dimitry@andric.com>
To:        =?UTF-8?B?RGFnLUVybGluZyBTbcO4cmdyYXY=?= <des@des.no>
Cc:        current@freebsd.org
Subject:   Re: Building world with clang
Message-ID:  <4C6BDB80.9000004@andric.com>
In-Reply-To: <86aaokb7so.fsf@ds4.des.no>
References:  <4C6A7357.8000606@andric.com>	<20100817091515.4510ebfd@kan.dnsalias.net>	<4C6A9AE7.3060704@andric.com> <86aaokb7so.fsf@ds4.des.no>

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On 2010-08-18 11:15, Dag-Erling Sm=C3=B8rgrav wrote:
> I'm not a big fan of "reasonable chances" when it comes to the
> toolchain.

Me neither, which is why I created method 2 originally. :)  The
-isysroot method was invented by Roman Divacky in r198248.


> No, what is used is a variant of method 1 *on top of* method 2 for a
> very specific case.  You need "a special version of clang" (method 2)
> anyway to support cross-building.

Eventually, clang should support building objects for all targets from
one executable, but not in the short term, unfortunately...




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