Date: Wed, 18 Aug 2010 15:09:20 +0200 From: Dimitry Andric <dimitry@andric.com> To: =?UTF-8?B?RGFnLUVybGluZyBTbcO4cmdyYXY=?= <des@des.no> Cc: current@freebsd.org Subject: Re: Building world with clang Message-ID: <4C6BDB80.9000004@andric.com> In-Reply-To: <86aaokb7so.fsf@ds4.des.no> References: <4C6A7357.8000606@andric.com> <20100817091515.4510ebfd@kan.dnsalias.net> <4C6A9AE7.3060704@andric.com> <86aaokb7so.fsf@ds4.des.no>
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On 2010-08-18 11:15, Dag-Erling Sm=C3=B8rgrav wrote: > I'm not a big fan of "reasonable chances" when it comes to the > toolchain. Me neither, which is why I created method 2 originally. :) The -isysroot method was invented by Roman Divacky in r198248. > No, what is used is a variant of method 1 *on top of* method 2 for a > very specific case. You need "a special version of clang" (method 2) > anyway to support cross-building. Eventually, clang should support building objects for all targets from one executable, but not in the short term, unfortunately...
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