Date: Mon, 3 Nov 1997 22:01:06 -0500 (EST) From: Gary Kendall <gdk@ccomp.inode.COM> To: "Jordan K. Hubbard" <jkh@time.cdrom.COM> Cc: hackers@freebsd.ORG Subject: Re: mv /usr/src/games /dev/null - any objections? Message-ID: <199711040301.WAA09511@ccomp.inode.com> In-Reply-To: <4443.878608603@time.cdrom.com> from "Jordan K. Hubbard" at "Nov 3, 97 05:56:43 pm"
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It wasn't too long ago that Jordan K. Hubbard said: > > I can understand how mixing high-priced corporate lawyers with > > public-domain source code can drive you beyond frustration into > > the Great Beyond, but scrapping all of the games seems a bit ham > > handed. Why not send any questionable source code to the > > corporations in question, and let them make all of thier > > objections at once? > > What corporations? You have a list of all parties who might > conceivably have a trademark infringement problem with us? Are you > willing to do the work of tracking down and contacting all of these > people? > > If not, I'm still going to go for "remove the games" as the only > *effective* solution since pie-in-the-sky suggestions like yours > avail us naught. > > Jordan > Well, it would seem that Hasbro is one, and as for the others, if you've seen the game for sale by someone (like a Tetris box at CompUSA, or advertised somewhere), then they could be included, as well. I don't think you're in any trademark trouble with adventure, or bcd, or primes. Do you? A nuclear detonation is an effective solution to pest control, but I don't beleive it's the *only* effective solution. Regards, Gary Kendall <gdk@inode.com> %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% % The difficult is done immediately, the impossible takes a little longer. % %----------------------------------------------------------------------------% % gdk@ccomp.inode.com or gkendall@eddie.mit.edu % %----------------------------------------------------------------------------% % Creative Computing * 96 Forest Street * Danvers, MA 01923 * 978-777-3784 % %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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