Date: Sun, 24 Mar 2002 19:02:06 -0500 From: Barney Wolff <barney@databus.com> To: freebsd-stable@freebsd.org Subject: Re: mergemaster mtree:No such file or directory Message-ID: <20020324190206.A79691@tp.databus.com> In-Reply-To: <E16pHjB-0000tt-00@rip.psg.com>; from randy@psg.com on Sun, Mar 24, 2002 at 03:48:45PM -0800 References: <E16pD03-000Gow-00@rip.psg.com> <6E639CB8-3F7E-11D6-B638-0030655293B0@zenspider.com> <20020324154542.B82432@blossom.cjclark.org> <E16pHjB-0000tt-00@rip.psg.com>
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I agree vigorously with Randy's point. If people want to play games, they can edit mergemaster or, as with everything else, we should have it dot an optional /etc/mergemaster.conf file after setting its defaults. Would /usr/bin/make buildworld do funny things if PATH were odd? On Sun, Mar 24, 2002 at 03:48:45PM -0800, Randy Bush wrote: > > I think giving mergemaster(8) a PATH that includes all of the tools it > > needs to run is not a lot to ask. > > it would more normal to this over-attenuated hacker to give commands > explicit paths -- Barney Wolff I never met a computer I didn't like. To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-stable" in the body of the message
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