Date: Fri, 20 Nov 2009 10:36:22 -0500 From: "J.R. Oldroyd" <fbsd@opal.com> To: Alexander Leidinger <Alexander@leidinger.net> Cc: freebsd-emulation@freebsd.org Subject: Re: Emulation of Linux V4L ioctls Message-ID: <20091120103622.0db845c8@shibato.opal.com> In-Reply-To: <20091120103535.815072bwgvis0io0@webmail.leidinger.net> References: <20091119153159.610debc2@shibato.opal.com> <20091120103535.815072bwgvis0io0@webmail.leidinger.net>
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On Fri, 20 Nov 2009 10:35:35 +0100, Alexander Leidinger <Alexander@leidinger.net> wrote: > > Some things I noticed and worry about: > - videodev.h does not have a license, did you generate it > yourself or did you take it from somewhere? > - Does it needs to be named videodev.h, or can it also be > linux_videodev.h? > (if we may want to install this header at some point in time, > it should have a name compatible with linux, else we should > maybe add a linux_ prefix for consistence and for making it > very obvious what we are talking about) > - Why are you using __s32 and so on instead of the normal > fixed size int types? We also have lint for "linux int" > and so on in other files. This header is the same as the one used on Linux. In fact, I took this file from our pwcbsd driver, but it can also be found by googling for videodev.h which reveals it is /usr/include/linux/videodev.h on Linux 2.6 systems. I think it really wants to be installed in /usr/include/linux here too, since it is also useful for user apps that need these structures and definitions. But I am not sure what our policy would be for creating a /usr/include/linux dir for it. If you prefer to keep it in this dir, yes it could be renamed to linux_videodev.h. There is indeed no license in this file. The use of __s32 etc is because I used this file unchanged. > - On which architecture has this been tested? > - Will it run in linux32 emulation on amd64? Yes. I did this work on an amd64, in fact. > - Are those structures known in userland (and as such need to > have a specific size)? If yes, do they have different sizes > in linux depending if the kernel is a 64bit kernel (amd64) > or 32bit kernel (x86)? They are used in userland. Given the header's use of __s32 etc, it looks to me like the structures have the same size on both x86 and amd64. > - Has this been run through a "make universe"? > I built by compiling in sys/amd64/compile/XXX. -jr
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