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Date:      Wed, 11 Jan 2012 16:24:21 GMT
From:      Martin Simmons <martin@lispworks.com>
To:        freebsd-emulation@freebsd.org
Subject:   Re: Wine-fbsd64 updated to 1.3.36 (32bit Wine for 64bit FreeBSD)
Message-ID:  <201201111624.q0BGOLlk030092@higson.cam.lispworks.com>
In-Reply-To: <4F0CC7A4.4010707@gmail.com> (message from Chuck Burns on Tue, 10 Jan 2012 17:20:04 -0600)
References:  <201201092017.19776.naylor.b.david@gmail.com> <4F0B2FC4.7090002@gmail.com> <201201101849.29845.naylor.b.david@gmail.com> <4F0CC7A4.4010707@gmail.com>

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>>>>> On Tue, 10 Jan 2012 17:20:04 -0600, Chuck Burns said:
> 
> On 01/10/12 10:49, David Naylor wrote:
> > I wasn't aware of WoW64 (and how it will make my packages redundent :->).  I
> > see there are two wiki pages:
> >   + http://wiki.winehq.org/Wine64
> >   + http://wiki.winehq.org/Wine64ForPackagers
> >
> > The latter makes this statement "Wine 64bit works at the moment only on
> > Linux." which would indicate that, at this stage, FreeBSD is precluded.  That,
> > however, is just my speculation.
> >
> > To answer your question directly, I have put no thought or effort into wine64.
> 
> There is still a need for the 32bit wine, as the wow64 build will ONLY 
> run 64bit windows apps, so for the majority of applications and games, 
> we'll still need the 32bit wine.

Is that because wow64 is unstable in wine64?

Wow64's reason for existence is to run 32-bit Windows binaries on 64-bit
Windows/Wine and it works pretty well for most applications.

__Martin



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