Date: Sat, 25 Jan 2014 16:18:23 +0000 From: Alexey Dokuchaev <danfe@FreeBSD.org> To: Pedro Giffuni <pfg@FreeBSD.org> Cc: FreeBSD PowerPC ML <freebsd-ppc@freebsd.org> Subject: Re: Apache OpenOffice on FreeBSD-ppc (was Re: LibreOffice 4) Message-ID: <20140125161823.GA41900@FreeBSD.org> In-Reply-To: <52E1D3C9.8010206@FreeBSD.org> References: <52E1D3C9.8010206@FreeBSD.org>
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On Thu, Jan 23, 2014 at 09:45:29PM -0500, Pedro Giffuni wrote: > Maho and I are committers in Apache OpenOffice and we would be absolutely > delighted to bring more FreeBSD platform support. Cool; glad to know that some our fellow committers are also involved with project's upstream. ;-) > We were considering dropping AOO3 from the tree as AOO4 should be better. Probably; I was just judging from personal (very nice) experience with OO3, and lack thereof with LO; OO4 is certainly on my list to try (and fix, if needed). > Apache OpenOffice 4.0.1 will be the last OpenOffice release to build with > the old GNU toolchain in base. The Mac OSX port is forcing us to move > aggressively towards C++11. I don't quite understand: do you mean that new OO code with start to use C++11 feature aggressively, or just won't be tested against old libraries? Since C++11 implies compatibility with old code, with little luck we should be able to keep building in on e.g. stable/8 as long as OO does not use any of new C++11-only specific *language* features. > My recommendation is to start from 4.0.1 and then upstream your changes (it > should not be difficult). For PPC you can, of course, borrow heavily from > linux-ppc. Here is an old guide that may help: > > https://wiki.openoffice.org/wiki/Lazy_Hackers_Guide_To_Porting Thanks; I'll certainly take a look; right now I'm still fighting with X11 problems on PPC and Clang-builds on -CURRENT/i386. > I will see if I can find some expert help for the endianness issue but don't > be shy about asking questions upstream ;-). There should not be any technical difficulties with handling endianness in source code per se; only in case fixing it would require changing the build framework files, some help might come handy. ./danfe
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