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Date:      Sun, 19 Dec 2004 23:40:59 -0600
From:      Kevin Kinsey <kdk@daleco.biz>
To:        Daniel O'Connor <doconnor@gsoft.com.au>
Cc:        freebsd-questions@freebsd.org
Subject:   Re: 5.3 Release and Realtek
Message-ID:  <41C665EB.9000901@daleco.biz>
In-Reply-To: <200412201254.11797.doconnor@gsoft.com.au>
References:  <Pine.BSI.4.58L.0412181045100.6422@vp4.netgate.net> <200412201033.48519.doconnor@gsoft.com.au> <Pine.BSI.4.58L.0412191759410.6422@vp4.netgate.net> <200412201254.11797.doconnor@gsoft.com.au>

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This is questions@ fodder, isn't it?

Daniel O'Connor wrote:

>On Mon, 20 Dec 2004 12:44, ctodd@chrismiller.com wrote:
>  
>
>>The problem was that none of the snd_* modules were built, and I did
>>rebuild the kernel. Once I built the modules, I was able to load the
>>drivers. I think you need to add "device sound" to get these modules to
>>build automgically.
>>    
>>
>
>No, the modules are built regardless of the kernel options you use.
>
>  
>

Hmm; how did ctodd know they weren't?  I had one box that
seemed weird in that it couldn't kldload anything; I somehow
discovered that it had left /boot/kernel/ empty, but put all
the *ko's in /boot/modules/  (or was it the other way 'round??)

... Anyway, once I copied everything over to the other dir,
no problems with "kldload" (or sound, or ....)

Could this be what happened in this case?

Kevin Kinsey


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