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Date:      Wed, 26 Apr 2006 10:52:02 -0400
From:      Mike Jakubik <mikej@rogers.com>
To:        David Gilbert <dgilbert@dclg.ca>
Cc:        freebsd-performance@freebsd.org, Steven Hartland <killing@multiplay.co.uk>, Bill Moran <wmoran@collaborativefusion.com>
Subject:   Re: Dual-core CPU vs. very large cache
Message-ID:  <444F8912.4010604@rogers.com>
In-Reply-To: <17487.34074.833134.823847@canoe.dclg.ca>
References:  <20060425090739.8470143f.wmoran@collaborativefusion.com>	<005301c668ab$39c4c150$8b00a8c0@multiplay.co.uk>	<444E8F8A.9030409@rogers.com> <17487.34074.833134.823847@canoe.dclg.ca>

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David Gilbert wrote:
> This isn't random.  As I understand the issue, the Opteron HT bus
> handles synchronization much faster.  So for a game --- this doesn't
> matter ... games don't (usually) need sync.  Databases, however, live
> on synchonizaton.  If you're a Dell man (and already paying the Dell
> tax), consider the Sun 1U's.  They offer up to 4 cores in a 1U.
>   


Sure, the HTT bus is wonderful. Intel will raise the FSB to 1067, but i 
still think we will see significant performance improvements on the new 
Core architecture. The Conroe CPU throughly trashes an AMD Athlon-X2 at 
a "higher" frequency. For those interested:

http://www.anandtech.com/tradeshows/showdoc.aspx?i=2713


As much as i love AMDs cpus, the availability of good server 
motherboards and chipsets stinks, hopefully that will change when socket 
AM2 comes out.



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