Date: Tue, 13 Jul 2004 08:33:57 +0000 (UTC) From: Kirill Ponomarew <krion@FreeBSD.org> To: ports-committers@FreeBSD.org, cvs-ports@FreeBSD.org, cvs-all@FreeBSD.org Subject: cvs commit: ports/graphics Makefile ports/graphics/cal3d Makefile distinfo pkg-descr pkg-plist ports/graphics/cal3d/files patch-src_cal3d_buffersource.h patch-src_cal3d_loader.h patch-src_cal3d_streamsource.h Message-ID: <200407130833.i6D8XvF6054305@repoman.freebsd.org>
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krion 2004-07-13 08:33:57 UTC
FreeBSD ports repository
Modified files:
graphics Makefile
Added files:
graphics/cal3d Makefile distinfo pkg-descr pkg-plist
graphics/cal3d/files patch-Makefile.am
patch-src_cal3d_Makefile.am
patch-src_cal3d_buffersource.h
patch-src_cal3d_loader.h
patch-src_cal3d_streamsource.h
Log:
Add cal3d 0.9.1,
Cal3D is a skeletal based 3D character animation library
written in C++ in a way that is both platform-independent and
graphics API-independent. It was originally designed to be
used in a 3D client for Worldforge, but evolved into a
stand-alone product which can be used in many different kinds
of projects.
Cal3D's essentials can be boiled down to 2 parts: the C++
library and the exporter. The exporter is what you would use to
take your characters (built in a 3D modeling package) and
create the Cal3D-format files that the library knows how to
load. The exporters are actually plug-ins for 3D modeling
packages. This allows 3D artists to use the modeling tools that
they're already comfortable with.
The C++ library is what you would actually use in your
application, whether it's a game or a VR application. The
library provides methods to load your exported files, build
characters, run animations, and access the data necessary to
render them with 3D graphics.
PR: ports/68954
Submitted by: Stefan Walter <sw@gegenunendlich.de>
Revision Changes Path
1.705 +1 -0 ports/graphics/Makefile
1.1 +29 -0 ports/graphics/cal3d/Makefile (new)
1.1 +2 -0 ports/graphics/cal3d/distinfo (new)
1.1 +12 -0 ports/graphics/cal3d/files/patch-Makefile.am (new)
1.1 +12 -0 ports/graphics/cal3d/files/patch-src_cal3d_Makefile.am (new)
1.1 +11 -0 ports/graphics/cal3d/files/patch-src_cal3d_buffersource.h (new)
1.1 +11 -0 ports/graphics/cal3d/files/patch-src_cal3d_loader.h (new)
1.1 +11 -0 ports/graphics/cal3d/files/patch-src_cal3d_streamsource.h (new)
1.1 +19 -0 ports/graphics/cal3d/pkg-descr (new)
1.1 +45 -0 ports/graphics/cal3d/pkg-plist (new)
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