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Date:      Tue, 13 Jul 2004 08:33:57 +0000 (UTC)
From:      Kirill Ponomarew <krion@FreeBSD.org>
To:        ports-committers@FreeBSD.org, cvs-ports@FreeBSD.org, cvs-all@FreeBSD.org
Subject:   cvs commit: ports/graphics Makefile ports/graphics/cal3d Makefile distinfo pkg-descr pkg-plist ports/graphics/cal3d/files patch-src_cal3d_buffersource.h patch-src_cal3d_loader.h patch-src_cal3d_streamsource.h
Message-ID:  <200407130833.i6D8XvF6054305@repoman.freebsd.org>

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krion       2004-07-13 08:33:57 UTC

  FreeBSD ports repository

  Modified files:
    graphics             Makefile 
  Added files:
    graphics/cal3d       Makefile distinfo pkg-descr pkg-plist 
    graphics/cal3d/files patch-Makefile.am 
                         patch-src_cal3d_Makefile.am 
                         patch-src_cal3d_buffersource.h 
                         patch-src_cal3d_loader.h 
                         patch-src_cal3d_streamsource.h 
  Log:
  Add cal3d 0.9.1,
  
  Cal3D is a skeletal based 3D character animation library
  written in C++ in a way that is both platform-independent and
  graphics API-independent.  It was originally designed to be
  used in a 3D client for Worldforge, but evolved into a
  stand-alone product which can be used in many different kinds
  of projects.
  
  Cal3D's essentials can be boiled down to 2 parts: the C++
  library and the exporter. The exporter is what you would use to
  take your characters (built in a 3D modeling package) and
  create the Cal3D-format files that the library knows how to
  load. The exporters are actually plug-ins for 3D modeling
  packages. This allows 3D artists to use the modeling tools that
  they're already comfortable with.
  
  The C++ library is what you would actually use in your
  application, whether it's a game or a VR application. The
  library provides methods to load your exported files, build
  characters, run animations, and access the data necessary to
  render them with 3D graphics.
  
  PR:             ports/68954
  Submitted by:   Stefan Walter <sw@gegenunendlich.de>
  
  Revision  Changes    Path
  1.705     +1 -0      ports/graphics/Makefile
  1.1       +29 -0     ports/graphics/cal3d/Makefile (new)
  1.1       +2 -0      ports/graphics/cal3d/distinfo (new)
  1.1       +12 -0     ports/graphics/cal3d/files/patch-Makefile.am (new)
  1.1       +12 -0     ports/graphics/cal3d/files/patch-src_cal3d_Makefile.am (new)
  1.1       +11 -0     ports/graphics/cal3d/files/patch-src_cal3d_buffersource.h (new)
  1.1       +11 -0     ports/graphics/cal3d/files/patch-src_cal3d_loader.h (new)
  1.1       +11 -0     ports/graphics/cal3d/files/patch-src_cal3d_streamsource.h (new)
  1.1       +19 -0     ports/graphics/cal3d/pkg-descr (new)
  1.1       +45 -0     ports/graphics/cal3d/pkg-plist (new)



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