Date: Fri, 10 Dec 1999 21:56:45 +0900 From: "Daniel C. Sobral" <dcs@newsguy.com> To: Chuck Robey <chuckr@picnic.mat.net> Cc: Motoyuki Konno <motoyuki@snipe.rim.or.jp>, current@FreeBSD.ORG Subject: Re: why 'The legacy aout build' was removed from current ? Message-ID: <3850F88D.92172FB0@newsguy.com> References: <Pine.BSF.4.10.9912091632180.16082-100000@picnic.mat.net>
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Chuck Robey wrote: > > This isn't taking the execution of aout binaries out, just stopping a > world build. This is only going to stop 3rd party developers from making > a 4.0 aout platform to create *more* aout binaries. They'll probably hang > on for dear life on 2.2, just as long as they can. Heh. :-) True enough. But *new* developments won't. What Motoyuki-san is complaining about is that applications that depend on a.out libraries will suffer. Alas, I don't think that's the case, since all these libraries are (or ought to be, anyway) in compat. > Looking at copious examples from real life, forcing 3rd party developers > to upgrade is a good way to lose 3rd party developers. It just *sounds* > like a good way to go. As long as this is a change for building world, > and not making changes to the kern/imgact things (so we keep on executing > aout binaries) then this is probably the best way to go. OTOH, going the other way around is the reason why we (users) had to deal with things like 1 Mb RAM and 64 Kb segments in the age of 486s, one generation after the introduction of the 80386. As a free operating system supported by volunteer effort, we are interested in driving the hardware to it's limits instead of being limited by the ways we once did things. -- Daniel C. Sobral (8-DCS) who is as social as a wampas dcs@newsguy.com dcs@freebsd.org To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-current" in the body of the message
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