Date: Thu, 8 Feb 2007 22:33:02 +0000 (UTC) From: Martin Wilke <miwi@FreeBSD.org> To: ports-committers@FreeBSD.org, cvs-ports@FreeBSD.org, cvs-all@FreeBSD.org Subject: cvs commit: ports/games Makefile ports/games/cultivation Makefile distinfo pkg-descr pkg-plist ports/games/cultivation/files patch-Makefile.GnuLinux patch-Makefile.common Message-ID: <200702082233.l18MX2iO029703@repoman.freebsd.org>
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miwi 2007-02-08 22:33:02 UTC FreeBSD ports repository Modified files: games Makefile Added files: games/cultivation Makefile distinfo pkg-descr pkg-plist games/cultivation/files patch-Makefile.GnuLinux patch-Makefile.common Log: Cultivation is quite different from most other games. It is a social simulation, and the primary form of conflict is over land and plant resources---there is no shooting, but there are plenty of angry looks. It is also an evolution simulation. Within the world of Cultivation, you can explore a virtually infinite spectrum of different plant and gardener varieties. All of the graphics, sounds, melodies,and other content in Cultivation are 100% procedurally generated at playtime. In other words, there are no hand-painted texture maps---instead, each object has a uniquely "grown" appearance. Every time you play, Cultivation generates fresh visuals, music, and behaviors. WWW: http://cultivation.sourceforge.net/ PR: ports/108936 Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru> Revision Changes Path 1.1084 +1 -0 ports/games/Makefile 1.1 +56 -0 ports/games/cultivation/Makefile (new) 1.1 +3 -0 ports/games/cultivation/distinfo (new) 1.1 +22 -0 ports/games/cultivation/files/patch-Makefile.GnuLinux (new) 1.1 +11 -0 ports/games/cultivation/files/patch-Makefile.common (new) 1.1 +14 -0 ports/games/cultivation/pkg-descr (new) 1.1 +7 -0 ports/games/cultivation/pkg-plist (new)
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