Date: Wed, 11 Aug 1999 10:37:30 +0100 From: Bob Bishop <rb@gid.co.uk> To: Dominic Mitchell <Dom.Mitchell@palmerharvey.co.uk> Cc: Andy Farkas <andyf@speednet.com.au>, freebsd-current@FreeBSD.ORG Subject: Re: installing hack(6) overwrites /var/games/hackdir/record file! Message-ID: <3.0.6.32.19990811103730.007b8420@192.168.255.1> In-Reply-To: <19990811095448.B468@voodoo.pandhm.co.uk> References: <Pine.BSF.4.05.9908110348550.55901-100000@localhost> <Pine.BSF.4.05.9908110348550.55901-100000@localhost>
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Hi, At 09:54 11/08/99 +0100, Dominic Mitchell wrote: >On Wed, Aug 11, 1999 at 04:24:55AM +1000, Andy Farkas wrote: >> Perhaps this should be a PR... >> >> Seeing as how we are recently being amused by fortune(6) quotes, I thought >> I'd mention an acronymn that hasn't been used recently: POLA >> >> Can anyone explain why every time I upgrade world, my hard earned 'record' >> file whilst playing hack(6) gets overwritten by /dev/null, and also all >> the user 'bones' and 'save' files rm'd? > >Blimey! I wondered where all my rogue(6) scores were going. This is an >excellent idea. I'll submit a PR, with your diffs and some for rogue. I think you'll find that hack(6) itself silently removes save and bones files that are older than the binary, a precaution because it relies on data layout in the file. This is a PITA but nontrivial to fix. -- Bob Bishop +44 118 977 4017 rb@gid.co.uk fax +44 118 989 4254 (0800-1800 UK) To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-current" in the body of the message
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