Date: Thu, 30 Oct 1997 10:35:02 +0300 (MSK) From: bag@sinbin.demos.su (Alex G. Bulushev) To: tlambert@primenet.com (Terry Lambert) Cc: kmitch@weenix.guru.org, tom@uniserve.com, current@FreeBSD.ORG Subject: Re: Small Problem with Linux Emul Message-ID: <199710300735.KAA09980@sinbin.demos.su> In-Reply-To: <199710292044.NAA19346@usr07.primenet.com> from "Terry Lambert" at "Oct 29, 97 08:44:55 pm"
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> > > Use the BSDI quake server. It uses less CPU than the linux server, > > > because it doesn't require add as much overhead. > > > > I would, but it is the 1.64 level server that crashes on half the maps I have > > tried and also has quite a few bugs in it that have been fixed in the > > 2.01 server (which only exists for linux/solaris). > > Plus doing that wouldn't get the Linux emulation bug fixed. we succesfully used 2.0 server with linux emulator before Sep 97 after some changes in -current kernel in Sep server starts, but have no connection ... now it not work in 3.0-971012-SNAP ... Alex. > > Were those "ie:" number for "scrambled address" real numbers? > > If you can, you should convert them to hex, and look at the output > of netstat -rn and arp -a to see if they are coming from a route, > gateway, NATD or other IP address "translator", or if the hex values > match the actual physical addresses, etc.. > > Probably it's one of those strange "raw packet" receives, and the > FreeBSD flag values aren't the same as the Linux ones, and the stub > in the emulator needs fixed. > > Or it could be a really hairy problem instead... 8-(. > > > Terry Lambert > terry@lambert.org > --- > Any opinions in this posting are my own and not those of my present > or previous employers. >
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