Date: Wed, 5 Nov 1997 09:45:42 +0100 (MET) From: Søren Schmidt <sos@FreeBSD.dk> To: jkh@time.cdrom.com (Jordan K. Hubbard) Cc: sos@FreeBSD.dk, emulation@FreeBSD.ORG Subject: Re: Now here's the ultimate in emulation, I think.. ;-) Message-ID: <199711050845.JAA17223@sos.freebsd.dk> In-Reply-To: <23338.878718963@time.cdrom.com> from "Jordan K. Hubbard" at "Nov 5, 97 00:36:03 am"
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In reply to Jordan K. Hubbard who wrote:
> > Well, its a bit tricky but, you need to make directories with the
> > "rigth" ROM name in /usr/games/lib/mame/ (usually the name of the
> > ROM set) and out the ROM images in there.
> > Then start xmame with the name of the wanted ROMset as argument
> > (pacman is the default compiled in).
>
> Ah, thanks for the tip. I also had to add the usual fpsetmask(0L);
> to main() in order to get F4 to not blow the game out of the water
> (you might feed that back to the maintainers if you're working with
> them already, as it sounds like you are).
>
> Also mapped "insert coin" to F8, so that works too. Ummmm. Now
> if I could only figure out how to start one of the games. :-)
RTFM!! :)
Normally the keys '1', '2', '3', '4' are used for:
one player start
two player start
coin mechanism 1
coin mechanism 2
So press '3' a couple of times to get credit, then 1 or 2 to play...
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Søren Schmidt (sos@FreeBSD.org) FreeBSD Core Team
Even more code to hack -- will it ever end
..
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