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Date:      Mon, 29 Dec 2025 17:04:12 +0000
From:      bugzilla-noreply@freebsd.org
To:        pkg@FreeBSD.org
Subject:   [Bug 292017] emulators/wine-proton: No supported path for i386 packages on 15.x breaks pkg32 compatibility
Message-ID:  <bug-292017-32340-DCDj9m4TdG@https.bugs.freebsd.org/bugzilla/>
In-Reply-To: <bug-292017-32340@https.bugs.freebsd.org/bugzilla/>

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https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=292017

--- Comment #5 from Generic Rikka <rikka.goering@outlook.de> ---
Thanks for the reply.
Just to clarify my intent: I’m not asking the FreeBSD base system or ports
infrastructure to “support pkg32.sh” as an official mechanism. My goal with
this PR was simply to get orientation on the current state of play: given that
FreeBSD 15.x no longer produces i386 packages, is there any known, reasonably
maintainable path for desktop users to keep Wine/Proton working for 32-bit
Windows titles on amd64?
>From the answers so far, it sounds like the currently supported interpretation
of “32-bit execution remains expected” is: run a supported i386 world
(13.5/14.x) in a chroot/jail, install packages inside that environment, and
keep it isolated from the 15.x host userland. If that’s the intended/only
supported route, that’s totally fair — but it also means that the “run 32-bit
Windows games via Wine/Proton on 15.x” story becomes a jail/chroot recipe, not
a simple host-side setup.
If that’s correct, I’m happy to help by:
 - writing or contributing documentation for an “officially recommended”
jail/chroot workflow for this use-case (including graphics/audio caveats), or
 - helping test/iterate on a documented recipe so it’s reproducible for typical
desktop users.

Also, in hindsight, this probably would have fit better as a mailing list
discussion than a Bugzilla PR; apologies if filing it here created noise. If
there is a better place to track/route this (Handbook docs issue, FreeBSD
Desktop WG, ports docs, etc.), please point me there and I can move the
discussion.

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