Date: Tue, 1 Jul 2003 17:57:59 +0200 From: Arjan van Leeuwen <avleeuwen@piwebs.com> To: Eric Anholt <eta@lclark.edu>, John Baldwin <jhb@FreeBSD.org> Cc: current@freebsd.org Subject: Re: Problems running Quake 3 on -CURRENT / X 4.3.0 Message-ID: <200307011758.00096.avleeuwen@piwebs.com> In-Reply-To: <1051217392.619.18.camel@leguin> References: <XFMail.20030424142121.jhb@FreeBSD.org> <1051217392.619.18.camel@leguin>
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It looks like this problem is still around. Short problem description: all inputs are lagging behind when running Quake 3 Arena with Radeon video adapters (hardware accelerated), and the graphics look like they are generated in bursts, while framerate is just fine. I just noticed that I get the same problem with quake2lnx (games/quake2lnx) when I start it with 'sdlquake2' or 'quake2 +set vid_ref glx' and play at a resolution of 1024x768 or higher. I can play it without many problems at 800x600. Same as before, the movements themselves look smooth, but they are lagging, and occasionally there is a glitch where it seems like the system is trying to keep up with what is actually happening. My system is a Athlon XP 2000+ with a ATi Radeon R100. I doubt that it is too slow to run Quake 2. As this one is not Linux-emulated, I guess it's not in the Linux emulation - more likely in X. Does anyone know what causes this, or maybe it is already fixed in the XFree86 CVS? Also, can anyone running -STABLE see if this problem only affects -CURRENT or not? Best regards, Arjan This is the last I've seen on this issue on the lists: On Thursday 24 April 2003 22:49, Eric Anholt wrote: > On Thu, 2003-04-24 at 11:21, John Baldwin wrote: > > On 23-Apr-2003 Arjan van Leeuwen wrote: > > > Hi, > > > > > > Quake 3 is behaving strange when running it from -CURRENT with XFree86 > > > 4.3.0 on my Radeon (R100). Other people are experiencing the same > > > problems with a Radeon 7500. > > > > Does reverting revision 1.42 of sys/compat/linux/linux_signal.c fix > > things? > > I've been seeing this problem for weeks, so no. I saw it a few times > while using 4.2.0 (never figured out what caused it), but now with 4.3.0 > it's all the time.
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